01
A cast you can tell apart一眼分得清谁是谁
15 procedural body types — 5 ages × 3 builds — sized in centimetres and painted in six high-contrast identity colours. That colour follows the character into the exported mapping table, so the video model always knows the red mannequin is Lao Zhang.
15 种程序化体型(5 个年龄段 × 3 种胖瘦),按厘米设身高,配六种高对比主色。主色会一路带进导出的颜色映射表——视频模型永远知道红色人偶就是老张。
02
Poses & keyframes姿势与关键帧
20 built-in poses plus your own, keyframed on a timeline with linear / ease / hold / spring easing and an editable curve.
20 个内置姿势加自定义姿势,在时间轴上打关键帧,四档缓动(linear / ease / hold / spring)与可编辑曲线。
03
Multiple cameras多机位
Several named cameras per shot, a switch track to cut between them, picture-in-picture preview, and align-to-view when you've found the frame by hand.
单镜头内可建多台具名相机,用切换轨在它们之间剪,配画中画预览;手动找到构图后,一键「对齐当前视角」。
04
Rough set dressing粗略布景
Boxes, planes, cylinders, bendable image boards, panorama rings and imported GLB models — enough to establish a space, never more.
长方体、平面、圆柱、可弯曲图片板、全景环,以及导入的 GLB 模型——够把空间交代清楚就行,多一分都不必。
05
Dialogue on the clock台词轴
Timed lines per character. Duration is estimated from speaking rate, and every line lands in the export at an exact timecode.
按角色写定时台词,时长按语速自动估算,每句都以精确时间码落进导出文件。
06
Reference sheets & colour map设定图与颜色映射
Every character exports a multi-angle reference sheet plus a colour mapping table, so the model knows exactly who the red mannequin is supposed to be.
每个角色一张多视角设定图,加一张颜色映射表,跟视频一起进导出包——模型才知道那个红色人偶该长成谁。
07
Local-first, by construction从结构上就是本地优先
Projects live in your browser's IndexedDB with autosave; zip in, zip out. There is no backend to sign into and nothing to sync. Bilingual UI, light and dark themes, 16:9 / 9:16 / 1:1 at 24 fps.
项目存在浏览器的 IndexedDB 里并自动保存,zip 进、zip 出。没有后端可登录,也没有东西要同步。中英双语界面、明暗主题,16:9 / 9:16 / 1:1,24 fps。